Friday, 23 July 2010

Todays work; lowpoly with normal map.

Couldn't be arsed to fix the few artifacts in the normal map in photoshop as I got hooked on a new project. :)

More to come!







Wednesday, 21 July 2010

EVE Online Dominix redesign Sculpt

So! Been some time since I last updated the blog (like.. a few days :P ), but I've been kept busy with other projects! (Shader creation in UDK!!!)

Anyway, here's the high poly sculpt for the redesigned dominix. I think it turned out quite well, of course it's not perfect.. But It'll look good as a normal map!

Here it is:









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Here is the basemesh I used to make the high-poly mesh:



EVE Online Dominix redesign Front View

The front view for the new Dominix

Not that satisfied with how it turned out, actually.. But here it comes.

Tuesday, 13 July 2010

EVE Online Dominix redesign Side View

Todays work:

Eve online Fanart/concept!



The plan is to make it into a full fledged normal mapped model! :)

Monday, 12 July 2010

300-Style Female Warrior

Here's the final product for a modelling class that just ended, about two and a half weeks work.


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Real Life Sculpt:







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3D Sculpt:







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Lowpoly without normalmap:



Lowpoly with normalmap:


Shield without normalmap:


Shield with normalmap: