OMGrind is an artblog where I, Erik, intend to upload most of my arty doings. Models, animations, special effects etc. It's all good!
Wednesday, 21 July 2010
EVE Online Dominix redesign Sculpt
So! Been some time since I last updated the blog (like.. a few days :P ), but I've been kept busy with other projects! (Shader creation in UDK!!!)
Anyway, here's the high poly sculpt for the redesigned dominix. I think it turned out quite well, of course it's not perfect.. But It'll look good as a normal map!
Here it is:
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Here is the basemesh I used to make the high-poly mesh:
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